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Timmy

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Odpowiedzi opublikowane przez Timmy

  1. Dwa pytania.

    1. Po co?

     

     

    Pierwszy ID zarobił w 1996 roku 817 milionów dolarów przy budżecie wynoszącym 75. Wytwórnia i tak długo zwlekała dlatego teraz dostaniemy dwa filmy.

  2. Kilka zdań na temat "Blomkampowego" Aliena prosto od Michaela Biehna.

     

    Chatting with Icons of Fright, Biehn talked about the genesis of the movie, and some of the studio politics involved. "The basic idea is acting like 'Alien' 3 and 4 never existed... I know Ridley Scott is doing his movie first and is going to be the executive producer on this one, so I’m really looking forward to that. I know that Ridley’s focus is on ['Alien: Covenant'] and I’m sure that he and Fox both don’t want that and Neill’s movie to come out right next to each other, because they’re kind of two different worlds, with 'Aliens' taking place thousands of years later, which is how they explained it all to me, but at the same time, they want to give them a similar feel," he explained. "I know they’re putting the brakes on Neill’s movie just for a little while, but I really think that it would be embarrassing to Ridley and Fox and Sigourney [Weaver] if they just didn’t make the movie."

     

    We'll see how that plays out, but the most interesting part is the core idea of the story Blomkamp has cooked up. "They’re planning on bringing me and Newt back and at this point Newt will be around twenty-seven years old," Biehn said. "I know that every actress in Hollywood is going to want to play this one, it’s really a passing of the torch between Sigourney and this younger actress who would play Newt. It would keep the franchise alive and the studios would make money, because that’s what the bottom line is now: money. That’s why you end up seeing 'Terminator' 5, 6, 7, 8, 9 10 and 'The Fast And Furious' 7, 8, 9, and 10."

     

    tumblr_mq1h3hjS051sah41po1_r1_400.gif

  3. Garść nowych informacji.

     

     

    Same party-of-three setup of the last three games: you plus two squadmates.
    Two of the squadmates include a petite, buxom, blonde human woman. And a krogan (spotted in the E3 trailer).
    Play as "Pathfinder".
    Tasked with finding a new home for the human race.
    Other races included too, obviously.
    Squadmates + yourself have jetpacks that play a key role in exploration.
    Omni tool is more versatile with situational interactivity. EG: deploy a shield in combat.
    Similar weapons as per previous games.
    Quality of facial features and character models a major feature of rendering improvements.
    Destructible cover.
    New ship is an entirely new design plus new layout from the Normandy. Has a balcony to observe lower levels, and see stuff like the Mako, and a "Pathfinder's quarters".
    Conduct "Strike" missions from ship.
    Meeting room to interact with squad.
    Mako more or less identical to what appeared in the E3 trailer. Likely customisable.
    Character customisation includes armour, helmet, gauntlet, etc.
    Traditional galaxy map navigation gone. Galaxy traversal now done via first person view of the ship, manually flying to locations.
    FTL drive for rapid travel.
    Markers on planets and what not for guiding.
    Main alien enemies described as a cross between Vorcha and Collectors.
    During early build combat enemies dropped in via Cerberus ships. Unsure if this is a placeholder or legit.
    One antagonist is a human soldier, armoured similar to you but without the N7 branding. Can spare/kill him. Motivations unknown.

     

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