Na standach jest wystawione 30 minutowe demo.
For me, this action sequence is all too brief. After only a few minutes, I'm pushing forwards to progress the plot again. Another glorious story scene, and a second action sequence follows shortly after. This time I'm in the zeppelin’s mess-hall, shooting enemies in between the pots and pans. Again, the action feels super-satisfying, as I frag humans and kitchenware alike using a steampunk heavy machine gun (with a pleasingly powerful air-blast secondary shot). But it's over too soon. I want more, but the demo ends. So, I'm left feeling a weird mixture of delight and deflation by The Order. To stress this again: the game looks fucking amazing. And when you do actually fight, the action is enjoyable thanks to some tight third-person controls and a decent selection of guns. But... everything I've seen so far suggests that the balance is wrong. There's too much hanging around, following button prompts and walking slowly through impressive-looking levels. Look, I'm so desperate to have my doubts crushed utterly by the final game, and I'm keen to stress that I've only seen about 30 minutes total of the whole thing. I want The Order 1886 to be this perfectly-balanced mixture of compelling plot moments, meaty stealth-kills, and breathless action sequences. Will it turn out that way? We'll find out in Feb. For now, just check out how fucking amazing it looks and pray that the gameplay backs up these visuals.
http://www.neogaf.com/forum/showpost.php?p=142075255&postcount=55