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SG1-ZIELU

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Treść opublikowana przez SG1-ZIELU

  1. SG1-ZIELU

    Battlefield 4

    Od jutro 2XP zaczyna się o 10 rano
  2. Idziemy pod sejm ? będziemy protestować by państwo przyznało nam 500 zł miesięcznie na gry

    1. Pokaż poprzednie komentarze  2 więcej
    2. Łuku

      Łuku

      Nie mają już skąd brać przecież.

       

    3. Tokar

      Tokar

      Na opiekę nad retardami podobno też nie mieli, a się znalzło.

    4. Soban

      Soban

      Na gierki tak,a dla retardów to pakiet klimatyczny-kula w łeb.

  3. SG1-ZIELU

    Battlefield 4

    Co do trybu przejęcia flagi to w BF3 też tak było że ten tryb był dostępny tylko na paru flagach z jednego dodatku. A co do drugiej fazy programu Fantom, tyle na razie wiadomo, sądzę że zagadka zostanie wyjaśniona już w tym tygodniu
  4. The Last of Us coming to Playstation 4 in the Summer! ?

    1. Pokaż poprzednie komentarze  5 więcej
    2. easye

      easye

      Nie wiem po co mieliby wydawac gre dla ktorej ludzie kupuja PS3. Slaby interes.

    3. darkos

      darkos

      Tomb Raider Definitive nie sprzedał się tak dobrze. Więc myślę że ND uczy się na blędach innych i wiedzą co robią. Pozatym praca nad U4 i pewnie LoU2 zabierze im wiecej energii niż konwersja na ps4

    4. nobody

      nobody

      Tlou - 6 mln sprzedanych kopii na stan obecny

  5. SG1-ZIELU

    Battlefield 4

    Nie ma się z czego cieszyć, 90% jest zlagowanych
  6. To ja też pogratuluję ciesz się ostatnimi chwilami spokoju bo tak do pierwszego roczku szybko zleci. A z racji że to chłopak to życzę braku kolek
  7. SG1-ZIELU

    Battlefield 4

    to od EA zamiast wypłaty w tym miesiacu Tak to bawić się nie będę, żądam euro a nie walizki
  8. SG1-ZIELU

    Battlefield 4

    Zagrałem w nowy tryb i stwierdzam że mimo 64 graczy tryb jest świetny i daje wiele fanu, mapy są bardzo fajne i przemyślane. Co do mojego punktu drugiego to rzeczywiście były to lagi. Jak na razie jest bardzo dobrze i chyba Chińska zupka to na razie najgorszy dodatek Też dostaliście jakieś 4 złote walizki ?
  9. SG1-ZIELU

    Battlefield 4

    grałem chwilę więc pierwsze przemyślenia - ogień jest na lotniskowcu brzydki - nie wiem czy to lag czy może ten dodatek lata w bardzo małej ilość i klatek dziwnie to wyglądało
  10. SG1-ZIELU

    Battlefield 4

    Patch 1,3 GB GENERAL FIXES -General stability improvements -Fix for a crash that could occur when players were customizing vehicles. -Fix for an issue in the Rush game mode where end-of-round screen would always indicate that there were 60 minutes left of the game. -Fix for an issue where the splash damage for IFV shells, Helicopter rockets, and Mortar rounds was unable to destroy deployed equipment. -Fix for an issue that could cause the quad bike to explode when it hit indestructible objects. -Fix for an issue that would cause sniper rifles to display too much bloom when aiming in snowy conditions, especially the outside areas of Operation Locker. -Fix for an issue where the ECM would sometimes fail to jam incoming missiles. -Shortened the take-off distances for jets to match the length of the runways in Second Assault maps. -Fix for going above ceiling exploits in Operation Metro. -Fix for a new MAV riding exploit. -Fix for kill camera jittering/strobing sometimes if colliding with other world objects or terrain. -Fix for soldiers getting catapulted when walking on steep surfaces “NETCODE” -Fix for an issue where the kill camera would display the incorrect killer. -Fix for an issue where the kill card won’t show up when playing on servers which have the kill camera turned off. -Fixed an issue where other soldiers would appear to fire in the wrong direction when turning quickly. -Fix for weapons firing twice, or not at all in some instances. -Fix for an issue where explosions didn’t do any damage to infantry and vehicles that were outside of the combat area. -Fix for an issue where late-joining players wouldn’t correctly experience Levolution events on Paracel Storm and Flood Zone. -Fix for an issue that could cause packet loss. PROGRESSION -Added Gold Battlepacks as rewards for Class Service Stars, allowing players that have reached the max Rank to continue earning new Battlepacks. WEAPONS / GADGET TWEAKS -Increased the damage of the normal buckshot against targets with Body Armor. -Reduced the vertical recoil of the M4 and M16A4 to give these burst fire weapons a tighter burst accuracy in their mid- to long range role. -Reduced the side-to-side and first shot recoil of the G36C. This weapon now has the lowest side-to-side recoil of the carbines, giving it a clear controllable low rate of fire role, especially when compared to the AK5C, Type-95B-1 and the AKU-12. -Tweaked the detonation time of the 40mm LVG so it bounces less before going off. The maximum damage has however been reduced to 80 like the RGO. -Reduced the number of how many 40mm HE and LVG rounds players can carry, from 4 to 3. -Increased the time it takes to get new 40mm round from ammo boxes. The time is longer for HE and LVG grenades and shorter for utility grenades like SMK and FLASH. GRENADE TWEAKS -Increased the time it takes to get new RGO IMPACT, V40 MINI, M84 FLASHBANG and M18 SMOKE grenades from ammo boxes. Since the player now carries more of these grenades, the resupply delay needed to be longer to prevent grenade spamming. VEHICLE TWEAKS -Significantly improved the suppression from mounted vehicle weapons, including miniguns, HMGs, LMGs, and all shells types for all armored vehicles. AIRCRAFT TWEAKS -Further reduced the repair rate for the Scout Helicopters and the Transport Helicopters. -Significantly increased the damage of Transport Helicopter miniguns. -Changed the flight ceilings on Gulf of Oman, Caspian Border and Operation Firestorm to better match the height of the structures in those levels. -Adjusted the damage of the 25mm and 30mm cannons for both Stealth Jets and Mobile AA to be equal in Damage Per Second to the 20mm default weapons. These weapons were clearly poorer choices in all circumstances, and their different rates of fire are intended to be the player's choice factor for these weapon systems. AC-130 GUNSHIP TWEAKS -Increased the splash damage and the range at which the JDAM bombs can achieve max splash damage. The JDAM's power was not properly balanced with its difficulty to use. The JDAM remains a primarily anti-vehicle weapon, though this change will increase the effectiveness against all targets. -Increased the accuracy and direct hit damage of the AC130 40mm cannons. 40mm cannons can now be used to fire pinpoint shots in 2-3 round bursts, enabling them to provide accurate fire on infantry and vehicle targets. Their velocity has also been marginally increased to aid their accuracy. -Increased the splash damage and range of the AC130 25mm cannons. These cannons now do approximately 50% more damage, in a slightly increased area of impact. The increased damage as well as increased suppression effects will allow the 25mm cannon to fill its role as an area of effect weapon against infantry.
  11. SG1-ZIELU

    Battlefield 4

    Zaq to jest ściema jak dawałem linka ze zdjęciem to na reddit pisał gościu jak łatwo takie zdjęcie spreparować i właśnie to zdjęcie sam zrobił i przerobił datę na pierwszego kwietnia Dodatek waży 4,1 GB
  12. 3:3 Sprawiedliwość !!!
  13. PEPE jak zawsze w formie :
  14. Ale Lewandowski (pipi)nął gola :)

  15. SG1-ZIELU

    Battlefield 4

    A co jest w tym drużynowego jak głupia mała musisz biegać od flagi do flagi by ją odbić ? granie drużynowe to utrzymywanie pozycji które masz bronić i wspierać słabe ogniwa które mogą zostać rozerwane. Bez gry drużynowej przeciwnik nie miał szans się przebić, a my obronić tych przejść.
  16. SG1-ZIELU

    Battlefield 4

    (pipi)a to ja teraz nie wiem co wy (pipi)icie metro a PS3 nie miało nic wspólnego z grą drużynową ? Do dziś pamiętam akcję jak broniliśmy tych trzech przejść, lewa flanka słabła to szybko przez HS darło się mordę by ją wzmocnić. Więc jeśli to nie jest gra drużynowa TO JAK (pipi)A JUŻ NIE WIEM CO NIĄ JEST !!!
  17. SG1-ZIELU

    Battlelog

    MARCH 25TH UPDATE On Tuesday the 25th of March, alongside the release of Naval Strike for Premium members, you will see a brand new background image on Battlelog. Not only is it beautiful as an image; it's also a background video, and with the nice soothing waves, it has an incredible impact on the Battlelog experience. Naval Strike Background [eaassets-a.akamaihd.net] We’re also introducing a lot of new features for the mobile app. First, we are now introducing Privacy settings in the mobile app, so you can see and edit your settings, such as invisible mode/presence, whether you have friend requests turned on or off, and different sharing levels for e.g. your stats. Privacy Settings in the mobile app [eaassets-a.akamaihd.net] It will now also be possible to look at all your unlocked and locked soldier portraits in the app, and select a new soldier portrait to be displayed. Soldier Portraits in the mobile app [eaassets-a.akamaihd.net] We are also working a lot on adding emblems to the mobile Battlelog experience. While it won’t be in the next release, expect to see the emblem editor on mobile sometime in the future, but in the next release, we will add the possibility to look at your emblem gallery and easily set a new active emblem. Emblem gallery in the mobile app [eaassets-a.akamaihd.net] And last, but certainly not least: we are adding Battlepacks to mobile! In this first version, you will be able to see all the previously opened Battlepacks, view those you have yet to open, and of course be able to open them. We feel this is a great addition, so you can check out new Battlepacks on the run and open them wherever you are. Battlepacks in the mobile app So a ton of great stuff coming with the release on Tuesday, alongside a lot of various fixes and improvements (we’ll post a full changelog on the day of the release). But there is a chance that our release after that – on April 8th – will be even better! APRIL 8TH UPDATE While changes may still occur, we are looking at two major additions to Battlelog. 1) Platoons Platoons will receive its first significant update (internally we call it Platoons v1.1), where the primary goal is to make it easier for Platoon members to play together. There’s a couple of things we’re adding to Platoons, but the most significant will without doubt be the ability to see where your Platoon members are playing right now! On the Platoons home page, you will see a small notice bar when Platoon members are playing (e.g. “4 members are playing”), and clicking that will take you to the new Servers tab, where you will see all the servers your fellow Platoon members are playing on, of course grouped and sorted so the server with the most Platoon members on it is shown in the top. Platoon Servers tab [eaassets-a.akamaihd.net] 2) Loadout Presets It’s finally happening! The feature has been under a few revisions since we first talked about it in January, but we now hope to release it on April 8th. In this version, you will be able to save presets for your kits and vehicles in a very simple way; just click the dropdown, choose a few slot and give it a name. Once applied, your kit or vehicle will be take the name of your preset! And you do the same to apply a preset; just click to see the dropdown and select a used slot to apply that preset. Loadout Kit Presets [eaassets-a.akamaihd.net] If you want a better overview of all the presets you have created, and perhaps clean them up a bit after a while, you just go to the Presets Management page, where you can browse through them all, delete them, or apply a bunch of them before you save your Loadout. Loadout Preset Management [eaassets-a.akamaihd.net] Do note that Loadout Presets will only be available on Battlelog in Battlefield 4, and not be reflected in-game. You basically apply presets to your one Loadout, which then follows you in-game when you save it. It is also our goal to allow you to view and apply presets in the mobile app, but you will need to use Battlelog in the browser to create new presets. Well, that was a sneak peek at some of the things we have in store. We hope it’s something you’ll look forward to, and we can’t wait to hear what you think once we have released it. As always, remember that things are still subject to change.
  18. Ubisoft has announced Assassin's Creed: Unity for PS4,PC AND X1

  19. Ubisoft has announced Assassin's Creed: Unity for Xbox One, PS4 and PC

    1. Figaro

      Figaro

      PS4 powinno być wymienione jako pierwsze.

    2. Pupcio

      Pupcio

      Ukryty xbot pewnie

    3. UberAdi

      UberAdi

      Niespodzianka roku.

  20. kolejny COD bedzie prawdziwą rewolucją ile razy słyszeliśmy te groźby :)

  21. Chyba Cię suty bolą teraz jest taka posucha na nextgenach że taki badziew jak NFS bardzo długo trzymał cenę. To że KZ spadł z ceną to wyjątek bo był prawie do każdego egzemplarza konsoli wciskany .
  22. SG1-ZIELU

    Battlefield 4

    Wczoraj działała killcamera zobaczymy czy to przypadek czy może jakiś ninjapatch
  23. SG1-ZIELU

    Battlefield 4

    Dam Ci tipa choć już dawałem filmik po którym zrobiłem to zadanie za pierwszym razem, gdzie przednim męczyłem się niemiłosiernie. Teraz nie mogę znaleźć linka, wyjdź na wierze i zabijaj normalnie kamperów którzy się męczą tak jak ty teraz, nie ważne czym byle nie nożem bo to się nie liczy. Gdy już zrobisz kile na wierzy schodzisz na ziemie bierzesz snajperkę z jakimś celownikiem kolimator lub innym i po sprawie.
  24. Mechanicy teamu przed wyścigiem wymienili w bolidzie Australijczyka przepływomierz z homologacją FIA na własny
  25. SG1-ZIELU

    Battlefield 4

    Wprawdzie nie Megalodon ale zawsze http://youtu.be/8sMwICv1Wyk
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