DICE i Lucas opracowują na potrzeby gameplayu rzeczy, które są zgodne z uniwersum - m.in. ta bańka ze zwiastuna.
Patrick Bach, general manager at DICE, said that Lucasfilm has been helpful in working with the studio when it has gameplay needs that don't necessarily line up with the movies.
"One of the big reasons we took on the project was that we had access not only to the archives, but also we had access to the knowledge that the Lucasfilm people have," Bach said. "They have been working with us to create a game, not a movie. They are extremely competent and brilliant at what they do [and] if we say we have a need from a gameplay perspective — 'This is what we want to do, how do we get it right?' — they help. We work it out."