Daffy
Senior Member
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Dołączył
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Ostatnia wizyta
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Obecnie
Przegląda stronę główną forum
Treść opublikowana przez Daffy
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"Zielony jak ta trawa" - Switch Ver.
loteria, nawet tu na forum pisali, ze prawe sie pjerdola jak sie ma pecha
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Europa League
xddddd
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The Legend of Zelda: Breath of the Wild
Na switcha jest lepsza czesc, tropical freeze
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The Legend of Zelda: Breath of the Wild
country returns ile jest warty?
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The Legend of Zelda: Breath of the Wild
ile warta jest gra zdrowy wg ciebie?
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Kącik bokserski
wilder niech wciagnie tego glupiego kapucyna nosem i potem niech wyjasni atlete
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Mario Tennis Aces
nie ma co sie oszukiwac - te zmiany sa glownie spowodowane odplywem aktywnych graczy bo od jakiegos czasu faktycznie na wyzszych szczeblach drabinki w dziwnych godzinach dnia dlugo szukalo rywala, teraz pewnie bedzie szybciej, a i 3 rundowy turniej jest szansa, ze wreszcie dam rade wygrac to bo porazek w finalach juz nie zlicze
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Metroid Prime 4
Przecież to juz jest praktycznie potwierdzone od koszulki regiego obok keighleya z dopiskiem do zobaczenia na game awards
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Champions League
Benfike
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Champions League
Mourinho xddddddddddd
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Nintendo Switch - temat główny
O to
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Mario Tennis Aces
Nowy patch z koncem miesiaca, a w nim min nowy system doboru rywali, turnieje online skrocone do 3 rund, wiecej plansz w turniejsch online (a nie jedna jak teraz), nowe wyzwania coop i nowy tryb- turniej online w deblu Changes to Online Tournament Ability will be classified by four ranks (A, B, C, D), which are based on a player’s rating. Players of similar ranks are now more likely to be matched together. Changed all current five-round tournaments to three rounds. Made it easier to match players of similar ability by increasing number of players with similar progress in the tournament. The condition for being seeded and getting to start from the second round has changed from a player needing to be a “tournament champion” to a player needing to have a “2,500 or higher rating.” Randomly chosen courts in the first and second rounds of the online tournament will be selected from all courts with no hazards, except for the Night Court. The Night Court is reserved for the championship match. From Ver. 2.1.0 it will be possible to play a “Hazards OFF” setting with no mast on the Savage Sea court. Changed play time from “two-game, one-set match” to “first to win two games.” If each player wins one game, there will be a tiebreaker. This new play time is also the default setting for Free Play and Swing Mode. Starting in December, player ranking will switch from points-based to ratings-based. When a new month starts, the player’s initial rating will change based on their play results from the previous month. The following changes will occur when December begins. 2,000 or less rating → Starts at 2,000 2,000 – 2,500 rating → Current rating will be maintained 2,500 or more rating → 1/2 of amount over 2,500 will be added to 2,500 instead of 1/10th. Note: Player rating will be reset to 2,000 if software was not played in previous month or if there is bad data. If software is not updated to Ver. 2.1.0, December changes will not be processed. Doubles Class Added to Online Tournament Doubles Class will be newly available in online tournament mode starting in December. Doubles Class will be a four-player doubles match with standard rules, including use of Energy. Doubles teams can be formed with two people sharing a Switch, with a friend online, or by matching with a stranger online of similar ability. Pair Rank will be determined by calculating the average rating of the two players’ respective ratings. Doubles Class is compatible with the Nintendo Switch Online smart device app for voice chat. However, in the Doubles Class online tournament, voice chat is only possible between doubles partners and is not possible with the opponent, regardless of whether it’s in the menus or during the match. New Games Added The second Co-op Challenge, Yoshi’s Ring Shot, will begin. Co-op Challenge is a mode for online play which will only be held for a certain period of time. Nintendo Switch Online membership is required to play Co-op Challenge. Co-op Challenge: Yoshi’s Ring Shot will be available from the distribution of Ver. 2.1.0 on December 1st until 9:00 AM on January 10th, 2019. Yoshi’s Ring Shot is a Challenge played with button controls (standard rules) with a four-player team. The team is formed among online players or with friends. (If each player has a controller, up to four players can play on one Nintendo Switch system.) You can acquire Yoshis of different colors (blue, red, and yellow) by attaining objectives. A Yoshi of a different color can only be obtained by the player who achieved the objective. Boo Hunter, which is played with one Nintendo Switch system, has been added to Swing Mode. This game can be played in Co-op Mode or Competitive Mode. Up to four players (including a COM player) can play. Changes to the Shot System “Taunting” is no longer possible while a player’s character is moving. Made it possible to change shots with the A, B or Y buttons if the L stick is tilted up or down while charging a lob or drop shot by pressing the X button. Made it more likely for a ball to be returned to the back of the court when returning a serve with a drop shot. Made it easier to see how much energy changed in the Energy Gauge. Changed the vibration of the controller when pressing the button twice and charging a Powerful Shot in comparison to the vibration of the controller after pressing the button once. Changes to Character Abilities We changed the abilities of certain characters. Character Name Change Mario Decreased the length of the period that time is frozen after leaping for a ball. Bowser Slightly increased the power of his shot. Waluigi Slightly decreased the power of his volley shot. Peach Slightly decreased her pace of acceleration and cutback speed. Toadette Slightly increased the length of the period that time is frozen after leaping for a ball. Slightly decreased the power of her volley shot. Slightly decreased the top speed at which she moves. Boo Slightly decreased the power of his volley shot. Slightly decreased his ability to aim for the edges of the sideline. Slightly decreased his pace of acceleration. Blooper Slightly decreased the power of his volley shot. Slightly decreased his ability to aim for the edges of the sideline. Koopa Paratroopa Slightly decreased the power of his slice return. Slightly decreased the bounce of his topspin shot. Decreased his pace of acceleration. Additional Settings Savage Sea: You can now play with no mast in the middle of the court by selecting “Hazards OFF.” When the Savage Sea court is randomly selected in the online tournament mode, there will be no mast. Free Play: ”Tournament” was added to Play Time. The first to win two games is the winner, but a tiebreaker will take place if each wins one game, unlike “Extended Play.” Other Changes Co-op Challenge: When you Join a Friend, a ☆ will appear next to a Favorite. Free Play: Fixed problem of Simple ball speed decreasing. COM Tournament: The issue of the game sometimes stopping on the COM tournament menu when saving interrupted data with specific progress created on Ver. 1.2.0 or earlier has been fixed. Other adjustments have been made to improve gameplay.
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Super Smash Bros. Ultimate
raven przeciez zayebiscie opisywal i odpowiadal ludziom na pytania odnosnie gierki - rzetelne informacje mimo tego ze ogrywal na piracie, wrazen bylo wiecej niz w wielu hands-on kris wpisy typowo pozerskie dawal byle tylko sie pochwalic, ze ma, a ci co chca byc legalni to czekaja
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Nintendo Switch - temat główny
import z kkw, za date podali premiere w tym kraju bralem od nich okami hd w analogicznej sytuacji i dostali go tydzien po premierze w kkw
- PSV Scena, Underground.
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Super Smash Bros. Ultimate
Banowalbym za takie cebulackie pozerstwo
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Zakupy growe!
Mam nadzieje ze bedzie sztosik przy zgrzewce harnasi i krupnioku
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Pokemon: Let’s Go, Pikachu / Eevee
to co pisal rayos + fakt, ze nie nowe czesci sprzedawaly sie gorzej + np most wanted z kkw z famitsu (ponizej ostatnie przed premiera gierki) 1. [PS4] Final Fantasy VII Remake – 705 votes 2. [PS4] Kingdom Hearts III – 681 votes 3. [NSW] Super Smash Bros. Ultimate – 560 votes 4. [PS4] Resident Evil 2 – 488 votes 5. [3DS] Persona Q2 – 453 votes 6. [PS4] God Eater 3 – 342 votes 7. [PS4] Dragon Quest Builders 2 – 286 votes 8. [NSW] Pokemon: Let’s Go, Pikachu / Eevee – 273 votes 9. [PS4] Disaster Report 4 Plus: Summer Memories – 268 votes 10. [PS4] Judge Eyes – 259 votes 11. [PS4] Shenmue I & II – 258 votes 12. [PS4] Devil May Cry 5 – 249 votes 13. [NSW] Dragon Quest Builders 2 – 220 votes 14. [PS4] Code Vein – 205 votes 15. [NSW] Bayonetta 3 – 203 votes 16. [PS4] Ace Combat 7 – 200 votes 17. [NSW] Shin Megami Tensei V – 199 votes 18. [NSW] Fire Emblem: Three Houses – 191 votes 19. [NSW] Yo-kai Watch 4 – 183 votes 20. [NSW] Animal Crossing – 179 votes 21. [NSW] Dragon Quest XI S – 176 votes 22. [PSV] Romancing SaGa 3 – 170 votes 23. [PS4] Dead or Alive 6 – 162 votes 24. [PS4] Catherine: Full Body – 158 votes 25. [NSW] Ushiro – 155 votes 26. [PS4] Onimusha Warlords – 143 votes 27. [PS4] Left Alive – 121 votes 28. [PS4] Tales of Vesperia: Definitive Edition – 118 votes 29. [PS4] Arc of Alchemist – 111 votes 30. [PS4] Death Stranding – 99 votes
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Pokemon: Let’s Go, Pikachu / Eevee
jak remake pierwszych pokow, ktory tyle czasu przed premiera byl hejtowany robi taki wynik to nie wyobrazam sobie smasha w grudniu, jak pisalem - te 15mln switchy jest realnych do konca marca
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Reprezentacja Polski
ja stawiam na drugie choc granie dwoma napastnikami z wiatrem na skrzydlach, a nie durne ustawienia z milionem obroncow i osamotnionym lewym z przodu to jego wklad
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Reprezentacja Polski
trener potrafi zrobic cos z niczego? hmm tego nigdy chyba do konca ogarne ile w tym zaslugi trenera, ile innych magicznych czynnikow - czy chelsea wygrala lm bo mateo potrafil zrobic cos z niczego? czy grecja zostala mistrzem europy bo rehagel potrafil zrobic cos z niczego? czy leicester zostal mistrzem anglii po ranieri potrafil zrobic cos z niczego?
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Pokemon: Let’s Go, Pikachu / Eevee
poksy w kkw Pokémon Let's Go Pikachu/Eevee: 664,198 units Switch: 180,565 units dla przykladu: Pokemon Let's Go sold 664,198 copies (12% of Switch owners) 2017’s Ultra Sun/Moon sold 1.2m copies (5% of 3DS owners) 2016’s Sun/Moon sold 1.9m copies (8.6% of 3DS owners) 2014’s Omega Ruby/Alpha Sapphire sold 1.5m copies (9.2% of 3DS owners) 2013’s X/Y sold 2.1m copies (16% of 3DS owners)
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Porty - życzenia i stan faktyczny
na chwile obecna chodzi super ale pewnie dlatego bo faktycznie nie ma co zwalniac co do plynnosci po kilkuset turach tez sie odniose na podstawie wlasnych doswiadczen za jakis czas (pewnie dluzszy) choc wlasnie na resetrze pisza bardziej na plus niz na minus jak zasegurowal ragus (wydluza sie czas i czuc gorszy fps niz na poczatku ale podobno dalej jest grywalnie, pewnie glownie bedzie to przeszkadzac tym co wychowali sie na civ na super pc): te opinie co piszesz w tym dziele to sprowadzaja sie do jednego osobnika ogora - nie kojarze innego co tutaj pisze opinie z neta jako swoje
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Porty - życzenia i stan faktyczny
przeciez mam swoja civke6, kilkuset tur jeszcze nie rozegralem jednak
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Porty - życzenia i stan faktyczny
civ6 na switcha swietny port, 91 na metacritic i praktycznie jedyna wada jest wywalony multiplayer online, zoptymalizowany tez jest porzadnie