textures can be low res and muddy
the enemy scale is much bigger with more frequent large enemies
battle arenas are much larger and the camera is zoomed out
due to such, the camera clips through walls
to save on fillrate, lots of dithered geometry
dynamic 810p docked
dynamic 480p portable
environment detail really breaks down at close range
a good bit of pop-in for small option and low resolution alphas for effects
cutscenes are 30fps, no still frames from Bayonetta 1
however some videos are videos
transitions are seamless though
large set-piece scenes are 30fps with solid frame pacing
on-foot, the frame rate would rarely hit 60fps, even in non-combat moments
similar to Wonderful 101 on Wii U in performance, better than Bayonetta 1 on PS3
loading times are fast, as long as 12 seconds
great game, but very ambitious, too ambitious for Switch
Platinum tools might be seeing some age