- 'Sucker Punch's best game yet, but it's far from perfect.'
- Two visual modes on PRO: 'Higher resolution' and 'Better frame rate'.
- On quality, you get a 3200x1800 via checkerboard reconstruction for 4K
- Perfomance reduce the resolution to 1080p
- Game target is 30 fps on both base PS4 and PRO
- John highly recommend the 'Higher resolution' mode if you have a 4K on PRO
- Both of the Pro's modes target 30 frames per second
- Option for HDR as well, with John say 'certainly makes a very strong first impression'
- Settings using for John at HDR (He using a LG OLED TV): Brightness - 70, UI Brightness (HDR) - 30
- Audio is the best aspect of the game as well
- The sound mix in this game is remarkably powerful to the point where it sounds more like a film as opposed to a typical game
- The use of the LFE channel for deep but smooth bass combined with heavy reliance on surround sound channels works brilliantly
- 'Beyond the audio, there's no doubt that Ghost of Tsushima is a simply beautiful game'
- The second video will be more about the base PS4, so this video is more focus on PRO.
- While on the 'Higher resolution', the game runs at 30 with some dips on heavy battles, to 28 to 29, but he still recommend using the Higher resolution
- Animation have some flaws as John mention when sometimes he walking (he call mix bag), but animation in battle are very detail.
- Loading times are incredibly fast, reaching around 6 seconds when you die.
- Photo mode was a step foward from any photo mode game yet
- You get so much options on the photo mode that can even affect the frame rate while changing weather system or seeing far ahead locations