Skocz do zawartości

Mass Effect: Andromeda


Gość Szprota

Rekomendowane odpowiedzi

  • 1 miesiąc temu...
Opublikowano

Boże rozpaliła sie we mnie nadzieja ze zrobia to na modłe elite dangerous albo star citizen.Cała galaktyka miliardy planet z opcja ladowania na na nich podlane klimatem z pierwszych ME. Oj zaczynam sie jarać..

Opublikowano

No tylko jak by to miało zachować wtedy jakąś spójność w prowadzeniu fabuły ? Chyba, że byłoby to zupełnie oderwane od historii, ot zapychacze jak, dajmy na to, tereny w MGS V. Skończyłoby się tak, że dostalibyśmy powtarzalne/puste/nudne planety. No chyba, że te lata developingu (2015 się kończy i nie pokazano w zasadzie nic) przełożą się na gęstą zawartość, ale w sumie w to wątpię.

 

A teaser fajny.

Opublikowano
  W dniu 8.11.2015 o 22:56, kotlet_schabowy napisał(a):

No tylko jak by to miało zachować wtedy jakąś spójność w prowadzeniu fabuły ? Chyba, że byłoby to zupełnie oderwane od historii, ot zapychacze jak, dajmy na to, w MGS V. Skończyłoby się tak, że dostalibyśmy powtarzalne/puste/nudne planety. No chyba, że te lata developingu (2015 się kończy i nie pokazano w zasadzie nic) przełożą się na gęstą zawartość, ale w sumie w to wątpię.

 

 Myśle  że  byliby w stanie zrobić coś takiego. Mogliby rozciągnać parę mikrokampani dziejących się po   kilku  planetach, które  splatałyby sie w finale. Jednak nie liczę na to .  Mam nadzieje  na ciut lepszą grę  od 3 

Opublikowano

Mam nadzieje, że wróci fajnie zrobione Mako i jakieś elementy rpg. 

  • 2 tygodnie później...
Opublikowano

Garść nowych informacji.

 

 

  Pokaż ukrytą zawartość

 

  • Plusik 3
  • 4 miesiące temu...
Opublikowano

Obie gry Figaro chodzą na Frostbite 3 więc nie wiem o co Ci chodzi. 

  • 2 miesiące temu...
Opublikowano
  Cytat

EA Play Trailer

-The new ship is called the Tempest. It's small enough to land on planets

-Asari, Salarians, Krogan etc are all in Andromeda

-The Mako has a boost feature

-Biotics are back

-You can switch shoulders during combat

-Facial animations are smoother/more detailed

-There is more than one Ark

-Before leaving, the Arks were located above Earth

-Passengers on the Ark have been kept in some kind of stasis during the journey. Female character is first to wake up

 

Mac Walters (YouTube Live at E3)

-Characters are a huge focus, Frostbite allows them to create more detailed characters

-The dialogue system will be familiar but they want to push the envelope with new mechanics

-There will be an 'evolution' of the morality system

-The protagonist's name is Ryder

-The woman at the end of the EA Play video is a FemRyder

-The goal of this game is to move forward. There will be callbacks to the trilogy however

-Ryder has a family. This family ties into the storyline (Maybe siblings, parents etc)

-ME3 multiplayer was a surprising success but they understand that fans didn't like how it tied into the single player, aims to improve this

-Development in the game is in the final stretch, they only want to show stuff that's totally finished and polished

-The Mako is the only vehicle in the game

 

Polygon and IGN interviews with Mac Walters/Aaryn Flynn

-Mass Effect 3's ending and your decisions won't affect Andromeda

-Relationships and romances will be more realistic

-Friendships and romances will take into account character temperaments. Some may be harder to talk to.

-Romance won't be limited to checking in a few times, then getting a romance scene.

-Mass Effect Andromeda is a story about becoming a hero

-The characters will be much younger and untested, drawing from themes of feeling out of depth or like an outcast

-Humanity are the aliens this time, it's the story of a stranger in a strange land

-BioWare are aiming for a character that is more than just a typical space marine, someone who recognises the impact their presence is having

-Instead of your character already knowing a lot about the Galaxy like Shepard, you're going to be discovering all of this stuff with them

-You won't have the kind of support Shepard would have. You're not exactly a Spectre this time

-The story of the game will be more personal this time, even though the scale is still grand

-The trilogy will act as a foundational background, but won't be a focus. There will be explainations for new players on what Krogans are, what mass effect field are etc.

-The trilogy was about a cinematic, grand, space opera with a titular character. With Andromeda they want to move away from this

-Instead of saying "You are this person" it's about saying "This is your role and this is the way you can play it"

-Andromeda will still be a human centric story, as it gives the player a foothold in the alien narrative

-In ME1, humans found themselves to be the underdogs in a larger galaxy, and this is ultimately a core theme of Mass Effect, not just the trilogy

-BioWare kept trying to solve the vehicle problem in the trilogy, but this time they've made it a core focus and tried to fix it early in development

-The online component will have no impact on the main story this time. There will be more positive ties between the singleplayer and multiplayer

-The core elements of branching dialogue, relationship building, exploration etc will remain intact

-Andromeda will feel like you're playing Mass Effect for the first time, as the setting/characters are new and unfamiliar, yet nostalgic to returning fans

 

Yanick Roy (Studio Director)

-RPG elements are of course still there, allowing the player to control the story their way

-BioWare aren't worried about moving on from Shepard, they believe that as long as all the core elements of Mass Effect are there, people will play it

-There will be companions with 'loyalty' missions and new ways to get to know them

-The multiplayer will be similar to ME3's but with more freedom, dynamic gameplay and 'chaos'

-There will be more customisation than we've seen before. We can "own" our environments

-Andromeda is their biggest game ever. Exploration is a major factor, similar to what they tried to achieve in ME1

-Planets will have essentially one biome, inspired by planets from things like Star Wars

-There will be different ways to communicate with the races of Andromeda. Diplomacy, aggressiveness, combat etc

-The order in which you do quests/talk to people may also influence opinion of you and humanity

-We will be able to choose male/female, but they want to go a little bit further with this. More details to come soon

-The female Ryder isn't exactly the default face. There is a bit of a twist this time around but they can't say more yet

-The protagonist's role will be vast, their goal is to find a new home for humanity and the other races accompanying them, requiring a character of many qualities

-There will be references to the trilogy, but not so much as to flood new players with information

-The way the translators will understand the languages of the Andromeda species will be explained

Aaryn Flynn (PlayStation Access and Inside Playstation)

-The trip to Andromeda has taken a really really long time (hundereds of years)

-The game draws parallels to today's space exploration advancements/themes

-The N7 character has nothing to do with Shepard

-New species. Some old, some new, some completely mysterious

-Choices will affect the species you encounter

-Planetary exploration is essentially the same mechanic as ME1, but much MUCH bigger/better with more freedom

-There's much more to the Tempest than meets the eye

-The 'Ark' is a huge part of the story, not just where Ryder wakes up

-Main character will be human, you can choose to play as a male/female Ryder

-There is a sense of continuity in the Mass Effect universe, despite starting fresh in a new Galaxy

-Mass Effect Andromeda is story/characters first, then with a large focus on seamless loading, exploration

-Frostbite has forced them to rebuild everything from the ground up, it's a clean slate in more ways than one

-Mass Effect VR is a possibility

 

EDIT: New Info (Various Sources such as Twitter and news websites) -Same-Sex romances are still there

-Info about the collectors edition is coming this fall

-As the game runs Frostbyte, the PC hardware requirements will be similar to that of Battlefront and Inquisition

-More news may be coming in weeks instead of months. -Codex entries will be detailed and in-depth as usual

Opublikowano

Bardzo liczyłem już w tym roku na pokaz. 

 

Premiera jest niestety bardzo daleko przed nami. Prawdopodobnie dopiero w przyszłym roku będzie pokaz gameplayu. Jak w 2018 gra wyjdzie to będzie sukces.

Dołącz do dyskusji

Możesz dodać zawartość już teraz a zarejestrować się później. Jeśli posiadasz już konto, zaloguj się aby dodać zawartość za jego pomocą.
Uwaga: Twój wpis zanim będzie widoczny, będzie wymagał zatwierdzenia moderatora.

Gość
Dodaj odpowiedź do tematu...

×   Wklejono zawartość z formatowaniem.   Usuń formatowanie

  Dozwolonych jest tylko 75 emoji.

×   Odnośnik został automatycznie osadzony.   Przywróć wyświetlanie jako odnośnik

×   Przywrócono poprzednią zawartość.   Wyczyść edytor

×   Nie możesz bezpośrednio wkleić grafiki. Dodaj lub załącz grafiki z adresu URL.

  • Ostatnio przeglądający   0 użytkowników

    • Brak zarejestrowanych użytkowników przeglądających tę stronę.
×
×
  • Dodaj nową pozycję...