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FIFA 20


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Krótko xD

 

Przecież to dalej pinball. Akcje na bramke trwaja 2 sekundy. Podajesz byle jak i jak chcesz. Totalny arkejd. 

 

W napadzie Balotelli i Muriel czy klasa chuyowa. Az nie chce widziec co dzieje sie gdy sa terminatory. 

 

Przyjemność to ja czerpałem w 09. Daj pan spokój. Ktoś jeszcze ma czelność mówić ze to sim to od razu mu wjezdzam z lacia na pysk. 

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FIFA pinball a za to PES nie...

PES jest jeszcze szybszy i łatwo też przerzucać piłkę w pole karne...

Od dziś gram w FIFA, a od tygodnia ponad mam PES i obie gry mają inny gameplay - jedna i druga kopanka dają mi podobną satysfakcję, z małą przewagą PESa.

 

Co do FIFA 20, to na pewno lepiej się gra niż w 19stke. Jest wolniej, w końcu czuć ciężar zawodników oraz fizykę piłki. Gra nastawiona jest bardziej na taktykę. Graficznie w 20stce jest trochę lepiej niż w 19stce, lepiej prezentują się zawodnicy na murawie. Niestety obraz czasem wydaje się jakby mało ostry (mam na myśli murawę), widać to zwłaszcza po przejściu z PESa.

 

Cała otoczka meczowa, wrzask na trybunach robi ogromne wrażenie i niestety PESowi dużo brakuje.

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Moja ostatnia FIFA była ta z numerkiem 18 ...

W tym demie na pewno jest trudniej, bardziej taktycznie, lepsze animacje piłkarzy, fajniejszy wykonywanie wolnych i karnych. Jak kolega wyżej napisał fajny doping z trybun no i tryb Volta. To może być fajna rozgrzewka  w trybie kanapowym przed normalnym meczem.

Ale co do oprawy graficznej  porównując ją do FIFA 18 WC to jest gorzej ... zwłaszcza murawa jest ... kiepska ciekawe czy zmienią do w wersji Full.

 

Obawiam się jednak że jest to celowa zagrywka bo być może FIFA 21 pojawi się już na PS5 z piękną grafiką i ekstra ostrą murawą  i będą ją porównywać właśnie z 20 gdzie różnica będzie widoczna gołym okiem ....

 

Wiadomo jak rozwiążą kwestię Mistrzostw Europy 2020 ? Będzie jakiś dodatek, patch ?

 

p.S

Może mi ktoś sprawdzić czy w polskiej lidze jest Raków Częstochowa ? :)

Edytowane przez kufir
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12 godzin temu, Kolos28 napisał:

FIFA pinball a za to PES nie...

PES jest jeszcze szybszy i łatwo też przerzucać piłkę w pole karne...

 

 

Przeciez pes20 jest sporo wolniejszy jesli chodzi o budowanie akcji od poprzedniczek. No latwo przerzucac pilke w pole karne tylko nic z tego nie wynika wiec co to za argument skoro skutecznosc takiej gry jest zerowa. Chyba ze gramy z cpu na easy. 

 

 

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1 godzinę temu, kufir napisał:

Wiadomo jak rozwiążą kwestię Mistrzostw Europy 2020 ? Będzie jakiś dodatek, patch ?

 

Tak. W PESie 2020 będzie. 

13 godzin temu, II KoBik II napisał:

Ktoś jeszcze ma czelność mówić ze to sim to od razu mu wjezdzam z lacia na pysk. 

 

A weź wejdz na full manual i tam szukaj graczy a nie grasz na asystach i płaczesz, że wszystko leci jak po sznurku xD 

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Godzinę temu, _Be_ napisał:

 

Tak. W PESie 2020 będzie. 

 

A weź wejdz na full manual i tam szukaj graczy a nie grasz na asystach i płaczesz, że wszystko leci jak po sznurku xD 

 

To ktoś tak w futa gra? 

 

Z miłą chęcią bym się za to zabrał. Tylko 34 wiosny to nie tyle samo co 10. Nie(pipi) czasem na gierki :/ powkuwiam się, coś wygram, coś wpadnie i rak odbytu w pełni. Huy tam :ragus:

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Panowie w tym roku nie mam czasu na granie online (ciężka praca niestety) i ogólnie mniej czasu mam na granie i chciałbym kupić gałę do pogrania lajtowo i rzadko tylko w karierę (Premiere League)- co brać Fifkę czy PESa? Słyszałem o wielu zmianach na plus w Fifce w tym trybie. Czy PES ma coś do zaoferowania poza niby lepszym gameplay'em? Chociaż może granie offline to jeden uj?

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Nie no jak Premier League to tylko FIFA wchodzi w grę. 

6 minut temu, II KoBik II napisał:

To ktoś tak w futa gra? 

 

Ku,rwa zapomniałem, że ty grasz w ten dauniarski tryb gdzie zapier,dalają jak małe samochodziki przez 90 min, sorry. 

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No pykam sobie i w końcu można pograc defensywa. Coś co lubiłem w PES6 i pozniej juz tego w żadnej innej grze nie bylo. 

 

BATONELLI nadal w formie. Gram zwyklakami i daje rade ograć smieszków naspidowanych. Plus za fakt, że rozgrywajacy czy ŚP czy ŚPO jest w końcu widoczny w kreowaniu akcji. 

 

Na razie gra sie wybornie. Do pierwszej łatki spyerdolki :/

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Nie wiem co tam się odwaliło, ale jeśli macie pobraną aktualizację składów i są one aktualne, to na ten moment nie pobierajcie nic, bo coś im się zyebało i aktualizacja składów... przywraca składy domyślne. Oczywiście uwaga dotyczy tylko offline, bo online i tak pobiera się automatycznie i trzeba grać starymi składami.

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Nowa (druga) aktualizacja już dostępna. Całkiem sporo znaczących zmian. Poniższa lista poprawek dostępna do poczytania w języku polskim tradycyjnie po zaktualizowaniu i uruchomieniu gry:

 

 


Hey FIFA Fans,

The latest Title Update for FIFA 20 is now available on PC (with PS4 and XB1 to follow) and includes the changes below.

For more details on some of these changes, please check out our Pitch Notes Article.

Gameplay (General):

Made the following changes:

 

 

 

 

  • Goalkeepers will be more likely to push the ball further away from the net when they make a save that would result in a rebound.
  • Improved the responsiveness of dribbling, when not using any dribbling modifiers or skill moves, for players that have an average rating of 80 or higher between the Attributes of Dribbling, Agility and Balance.
    • The effectiveness of this improvement will scale based on the average rating with the least improvement being felt at 80 and the most improvement at 99.
    • This will not have an impact on players that do not have an average rating of 80 or higher between the Attributes of Dribbling, Agility and Balance.
  • In a penalty kick situation we have Increased the range that a goalkeeper will react to the ball, and attempt to make a save, when they are standing still in the middle of the net.
    • This will result in goalkeepers being more likely to react and make saves to shots that are placed close to where they are standing when they are standing in the middle of the net.
  • Reduced the effectiveness of Contain and Secondary Contain, by making the following changes:
    • Players that are being controlled by Contain or Secondary Contain will no longer sprint to catch up to the player they are trying to defend.
    • Players that are being controlled by Contain will now take longer to react to the ball carrier’s movements.
      • Secondary Contain already functioned in this manner.
  • Reduced the effectiveness of Lofted Ground Passes and Lofted Through Passes by increasing the amount of error present when making these passes.
    • These are the passes that are performed by either double-tapping the Pass button, or the Through Pass button.

 

 

 


Addressed the following issues:

  • Players were sometimes being knocked back unrealistically when being hit by the ball.
  • Low Driven Shots were being impacted by more error than other types of shots when being taken in easy shooting situations, such as when there is low defensive pressure or where the player is well balanced and in control of the ball.
  • Sometimes the goalkeeper was punching the ball in a situation where they should have easily caught it.
  • Sometimes the goalkeeper would not correctly control the ball at their feet after making a knock down save.
  • When dropping the ball as the goalkeeper, it was always being dropped in the same direction regardless of where the player was aiming.
  • At kick-off, passing the ball without aiming the pass was resulting in the ball being passed to a spot where it was often being intercepted by the opponent.
  • Offside was sometimes not being called correctly in situations where the ball was received by the offside player directly from a deflected shot or poor shot.
  • Offside was sometimes being incorrectly called after an in-game cinematic scene following a stoppage in play.




Gameplay (VOLTA FOOTBALL):

Made the following changes:

  • Goalkeepers reflexes have been reduced.
    • This change will have the greatest impact on close range shots.
  • Long distance shots taken from the shooter’s side of the pitch will now be impacted by more error.
  • Reduced the likelihood that dribbling near a wall would negatively impact a player’s dribble.
  • Removed some blocking animations that were inaccurate for certain situations.


Addressed the following issues:

  • When playing in the Y Formation, players will now provide better passing options for the goalkeeper when they are in possession of the ball.
  • Players that have the Set Play Specialist Trait will now be able to properly aim their corners in all directions.


FIFA Ultimate Team (FUT):

Made the following changes:

  • Improved the discoverability of, and added new functionality to, Multi-Swap in the Squad Screen and Squad Building Challenge Screen.
    • When on the Club tab of the Squad Screen, players can now turn on Multi-Swap regardless of how the player entered the tab..
    • When Multi-Swap is active, players will be able to cycle through the positions in their squad, including the subs and reserves, enabling the ability to swap Player Items in all positions without leaving the Club tab.
      • The mini-map on the screen shows which position you are currently selecting, and now also includes subs and reserves.
    • When highlighting a specific position in the squad, there is an option to refresh the search results to update based on the currently selected position.
  • Adjustments to Player Item swapping functionality on the Club tab.
    • When changing to the Club tab, without having specifically selected a position on your squad first, it will no longer assume that you want to swap players for a specific position.
    • When you select a Player Item on the Club tab, it will not automatically send that player to your squad, instead you will need to manually change back to the Squad tab.
      • Once you have done this, you will be able to specifically select a position on your squad that you want to place or swap that Player Item into.
  • Backing out of Player Search while on the Club tab of the Squad screen will no longer take players to the Squad tab and will instead keep them on the Club tab.
  • Updated the 2D Portraits for 20 FUT Player Items.
  • Adjusted the color of the dots tracking the completion of Squad Building Challenges requirements to help make them easier to see.


Addressed the following issues:

  • Stability issue related to selecting certain reward options in FUT Rivals.
    • This issue would not have been impacting players directly as it was being mitigated by adding 1 FUT Coin to some reward options.
    • We will be removing that FUT Coin from those reward options in future competitions.
  • The Season Objectives widget had overlapping numbers when a player had a high Season Objective XP total.
  • Manager names were appearing incorrectly on the comparison panel when viewing the Transfer Market tab from the Squad Screen.
  • The Create New Squad option was briefly showing at the top of the list, before populating with the available squads, when loading the Squad Selection screen.
  • Visual issue when comparing a goalkeeper to another player on the SUB bench while on the Squad screen.


VOLTA FOOTBALL:

Made the following changes:

  • All VOLTA FOOTBALL Skill Games have had the scoring values tuned due to player feedback.


Addressed the following issues:

  • The new item indicator was not properly updating after a player viewed or equipped a recently obtained item.
  • Golden Goal rules were not working correctly in futsal matches in VOLTA FOOTBALL.
  • Items earned by completing Skills Training Legend Challenges were not appearing in a player’s inventory until they exited and re-entered VOLTA FOOTBALL.
  • Reaching the required Avatar OVR rating to unlock a VOLTA TOUR location was requiring the player to exit and re-enter VOLTA FOOTBALL before they could access the location.
  • Adding a guest to a VOLTA LEAGUE match, and then going into the Squad Management screen, would result in that guest being removed from the match.
    • The guest could be re-added successfully.
  • Player clipping was present in some post goal celebrations.
  • There were invisible walls present in the Skills Training drills in Amsterdam.
  • The ball was going through the net in the Gauntlet Skills Training in Buenos Aires.
  • If you had set your weather option to snow for a match in FIFA Kick-Off, and then went into VOLTA FOOTBALL, it could snow during an indoor match.
  • A placeholder image was present when a player was promoted to Division 8 in VOLTA LEAGUE.
  • Equipped Tattoos were not displaying correctly when playing matches in some locations.
  • Recruiting a player that was equipped with a non-standard hairstyle would prevent any changes to that player’s hairstyle from taking effect until exiting and re-entering VOLTA FOOTBALL.
  • Visual issue when swapping between certain hairstyles in the Customize Player screen.
  • Sometimes an item would not appear as equipped on the Customize Player screen despite one of your players having the item equipped.
    • This was a visual issue only, the item was still equipped on another player in your squad.
  • Being unable to progress through the updating team information flow if you select a team logo before selecting a team name.
  • Multiple issues impacting the Play Of The Match scene:
    • Sometimes the wrong player was displayed.
    • Sometimes the player would appear distorted.
    • Sometimes the player animation was not displayed correctly.
  • Multiple stability issues:
    • Matchmaking in VOLTA LEAGUE after previously disconnecting from a match.
    • Selecting to view a player’s profile from the Abuse Reporting screen in VOLTA LEAGUE.
    • In some post goal wall celebration situations.
    • Rarely prior to half-time in a VOLTA LEAGUE match.
    • If the player loses connection to the VOLTA FOOTBALL servers after making a purchase from the Essentials Store.


Career Mode:

Addressed the following issues:

  • A schedule congestion issue impacting Calcio B teams.


Pro Clubs:

Addressed the following issues:

  • Setting your Virtual Pro as a Winger was still displaying them as a Left or Right Midfielder in the Pro Clubs HUB.
  • Situation where players were able to extend the duration of the post goal celebration.
  • Stability issue entering Pro Clubs HUB after losing connection in a VOLTA LEAGUE match.


Skill Games:

Made the following changes:

  • All Skill Games, including those in VOLTA FOOTBALL, have had their difficulty tuned due to player feedback.


Audio:

Made the following changes:

  • Minor adjustments to the music in VOLTA FOOTBALL to prevent repetition.


Addressed the following issue:

  • Ensured that both English commentary teams were available for use in FUT Rivals matches.
  • The audio of the ball hitting the net in VOLTA FOOTBALL Skills Training was not loud enough.
  • Audio in the UEFA Champions League trophy presentation scene was sometimes referring to the incorrect year.


Visual/Presentation:

Made the following changes:

  • Updates to the FIFA 20 intro cinematic.
  • Updated the Starheads for Eden Hazard and Raheem Sterling.


Addressed the following issue:

  • Visual issues impacting some animations when playing Mystery Ball.
  • Sometimes, just before a celebration scene, after a goal was scored, some players would warp to different places on the pitch.
  • The shadows and lighting were not correctly updating to align with the Time Of Day setting.
  • Goalkeepers were sometimes getting visually distorted during Goal Decision System scenes.
  • Visual issue with the lighting around player’s eyes and mouth.


Thanks to those who’ve provided feedback. Throughout the course of the FIFA 20 season we'll provide you with more information and updates if and when they become available.

The FIFA Team
 

Edytowane przez Gość
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